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Endless Protocol

Genre: Roguelike
Audience: Casual Gamer
 Session Length: 5-15 min
Engine: Unity
Development: 2 Month
Trailer
Screenshot_2023-02-07-15-30-54-919_com.Astral.EndlessProtocol (1).jpg
Screenshot_2023-02-10-14-16-12-541_com.Astral.EndlessProtocol.jpg
Screenshot_2023-02-10-14-15-38-314_com.Astral.EndlessProtocol.jpg

Endless Protocol is my first project created using the Unity engine within 2 months

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My goal was to create a minimalist roguelike experience designed for short sessions with a rich intensity.​

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This project enabled me to greatly develop my coding skills using Visual Scripting, my ability to create assets with Illustrator, to create VFX and finally to design abilities that change the player's way of thinking and can be combined with others to form several types of builds.

My Work

One Page Document
endlessProtocol_OnePageDocument.png
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