top of page
Victor Seydoux's Portfolio
Endless Protocol
Genre: Roguelike
Audience: Casual Gamer
Session Length: 5-15 min
Engine: Unity
Development: 2 Month
Trailer
.jpg)


Endless Protocol is my first project created using the Unity engine within 2 months.
​
My goal was to create a minimalist roguelike experience designed for short sessions with a rich intensity.​
​
This project enabled me to greatly develop my coding skills using Visual Scripting, my ability to create assets with Illustrator, to create VFX and finally to design abilities that change the player's way of thinking and can be combined with others to form several types of builds.
bottom of page