Victor Seydoux's Portfolio

Victor Seydoux
Game designer
Skills
3C tweaking
Game Design Document
Mock Up
2D and 3D Prototyping
Programming with Blueprint
Level Design
Team Management
Q/A Testing
Tools
Unity

Adobe

![[CITYPNG.COM]HD Unreal Engine White Logo Icon PNG - 3000x3000.png](https://static.wixstatic.com/media/7f32dd_585520977c664bb6976d85219be14dc8~mv2.png/v1/fill/w_96,h_95,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/7f32dd_585520977c664bb6976d85219be14dc8~mv2.png)
Unreal Engine 5

Miro
Trello
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A Propos
Currently in my third year of Game Design studies at Isart Digital, I'm especially fond of games with strong gameplay or rich universes.
I make video games as well as board games, passing through the creation of stories and lore.
Portfolio
Here is a selection of my different works.
Click on them if you wish to know more !
Video Games
Endless Protocol
Roguelike
A fast paced roguelike following One Button Game principles to offer a shorter, more minimalist experience than a more conventional roguelike, while retaining the key aspects appreciated by fans of the genre. Such as different build type and item combination for explosive endgames !





Everything is Connected
Tower Defense
A Tower Defense game in which the player embodies the disinformation represented by a spider. Your objective? Connect news together to form webs of lies and trap your preys! The better the link, the better the trap. The player must survive as many waves of insects as possible.




