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Victor Seydoux

Game Designer

About Me

I am Victor, a student in Game Design at Isart Digital, Paris. I am specialised in system design, prototyping and UX design.


I am currently working on a Roguelite Deckbuilder Game for PC with a unique twist on the genre.


I adore RPGs, roguelites, TCGs and well crafted universes! And look forward to create new experiences of such kind for the players to enjoy!

Tools & Skills

Unity
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Unreal Engine
Prototyping
Programming using Blueprint
Integration
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Figma
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Adobe
Wireframes & Wireflows
Mock Up
Level Design
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Microsoft Office
Miro
Game Design Document
Game balancing
Brainstorming

Projects

Here is a selection of my different works.

Click on them if you wish to know more !

Video Games

Lightmoor

Unreal

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Stealth / Puzzle

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A puzzle infiltration game taking place in Scotland. Where the player uses lanterns to escape dangerous shadows lurking in the fog. However the player often needs to leave the safety of the light to activate contraptions and progress further to reclaim their character's legacy.

Puddle saves the Day

Puzzle

Unreal

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A puzzle game where you embody a sponge firefighter ! Use the unique properties of your body to move water around and extinguish the fires ! But beware, as you gorge yourself in water you will become bigger and won't be as agile as you are in you dry state !

Everything is Connected

Tower Defense

Unity

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A Tower Defense game in which the player embodies the disinformation represented by a spider. Your objective? Connect news together to form webs of lies and trap your preys! The better the link, the better the trap. The player must survive as many waves of insects as possible.

Let's Cook !

Card Game

Unity

A card game where the player must combine ingredient cards! The more thoughtful the combination, the more the dish will satisfy even the most demanding palates! After each service, the player wins a new card to add to their deck, so they can constantly renew their experience!

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Wooly Brawl

Unity

Beat'em Up

An atypical Brawler in which the player takes on the role of a shepherd unable to attack his enemies directly. Instead, he has to hurl sheep from his flock at them to inflict damage, keeping the fun of a classic Brawler but adding some uninhibited shooter fun.

Endless Protocol

Unity

Roguelike

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A fast paced roguelike following One Button Game principles to offer a shorter, more minimalist experience than a more conventional roguelike, while retaining the key aspects appreciated by fans of the genre. Such as different build type and item combination for explosive endgames ! 

Trading Card Games

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Legend of Runeterra: Voltron Mecanic

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Legend of Runeterra: Swift

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Legend of Runeterra: Haunted

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Legend of Runeterra: Iterate

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