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Everything is Connected

Genre: Tower Defense
Audience: Midcore Gamer
Session Length: 5-10 min
Engine: Unity
Developement: 4 days
Gameplay
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As part of Isart Digital's Game Week 2024 with the theme “The dangers of information: Fake, AI, Infobesity”. I imagined a simple concept where the player would embody a spider who has to weave webs of misinformation by linking news together, in order to reflect the simplicity of creating fake news and trapping Internet users in them, while at the same time having an original and fun gameplay.

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To this end, I put together a team consisting of 2 graphic designers, a Music & sound designer, 2 Game Programmers, a Game Designer and Programming and another Game Designer, who helped the project gain in quality and become reality.

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This project taught me how to pitch a game with a view to recruiting a team and then working with them to produce a quality game in a short space of time.

My Work

One Page Document
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Game Design Document
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